
First iteration. One car per level, overall low height.

The spacing between cars is comfortable, maybe even a but loose, but it's a poor use of the vertical space I have.

This is a pass on the door bezel covering the outer edges. Not too much is cut off. let's explore a different arrangement.

This one goes for 3 taller steps, allowing two cars to stack on top of each other per step. This uses all the height space available.

This looks solid so far. The spacing is more dense, looks fuller and reduces negative space visibility.

However, the top row isn't visible when standing as it is recessed in too much at its height. Maybe instead of having 3 depth levels, we can reduce it to two?


New (left), old (right). The 3rd iteration uses two depth levels, putting three cars per level instead of two.

Again, still a great setup for a sense of fullness, but can we find something else that can possibly lower the overall height allowing all cars to be visible? How can I condense the vertical spacing even further?

Simplified everything. This works just fine with boxed items like Kyosho Beads, but will need a slight modification for CM's.

Super dense. Medium height. Not as full as the earlier options, but this will make sense in a bit.

The closed door doesn't obscure the view too much.

This is it for now. Next steps are to install lighting.