Gouken gets jumped in on pretty freely and has little reliable reversal options meaning those that get in can enjoy their stay. What I need to work on other than execution is matchup experience and I definitely need help with mid-range tools as I'm blank-slated here; too concerned about what my opponent can do versus what I think he will do. Maybe that's my problem in general when I play. Got any tips for improvement based off this video?
5 March 2013
[Gaming] Gouken Progress (March 8 2013)
Hi guys. Here's some news from the gaming department. I've decided to pick up Gouken again for Street Fighter 4, and boy am I taking a pounding!
Gouken gets jumped in on pretty freely and has little reliable reversal options meaning those that get in can enjoy their stay. What I need to work on other than execution is matchup experience and I definitely need help with mid-range tools as I'm blank-slated here; too concerned about what my opponent can do versus what I think he will do. Maybe that's my problem in general when I play. Got any tips for improvement based off this video?
Gouken gets jumped in on pretty freely and has little reliable reversal options meaning those that get in can enjoy their stay. What I need to work on other than execution is matchup experience and I definitely need help with mid-range tools as I'm blank-slated here; too concerned about what my opponent can do versus what I think he will do. Maybe that's my problem in general when I play. Got any tips for improvement based off this video?
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